Animation Scoop Featured
23 Emmy noms? Interview: Margie Cohn, head of DreamWorks TV.
May 14, 2016
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As anyone in the animation industry, and indeed anyone who follows the world of film and animation knows, an Emmy Award nomination is always to be celebrated. Multiply that by 23, and you can imagine the party-like atmosphere happening at DreamWorks TV, after the news they were nominated for daytime Emmys in a wide variety of categories, and spread across 6 shows. Also, character animator Chad Weatherford, representative of one of the many talented artists at DreamWorks, has already won a Juried Award for Outstanding Individual Achievement in Animation.

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Animation Scoop Featured
The Women of “Kung Fu Panda 3”: Girlpower in the World of Animation
March 16, 2016
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Originally posted and featured on Indiewire and Cinema Siren.

 

"Kung Fu Panda 3" co-director Jennifer Yuh Nelson
The announcement of a new president of Oriental DreamWorks came just as the release of  Kung Fu Panda 3 is happening simultaneously in China and the US. Their choice is a woman, Melissa Cobb, the producer of all three films in the wildly successful franchise.  She joins co-presidents Bonnie Arnold and Mireille Soria of DreamWorks Animation, reaffirming that the studio is in the forefront of supporting and celebrating women in all aspects of animation.  Or, perhaps, they are simply gender blind.  In a world where Jennifer Lawrence, one of the top actresses in the world, has to fight for equal pay, DreamWorks has some of the most powerful women influencing the world of animation today. In that way, much like the Po and his Kung Fu cohorts aspire to do, the studio seems to be flowing some serious ‘chi’.

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Artist Representation Featured Panels
Disney Animators: The Power of 2D Comic-Con Panel Highlights
March 16, 2016
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Featured Panels
Looney Tunes Legacy SDCC Comic-Con Panel-Ruth Clampett and Linda Jones
March 12, 2016
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Ruth Clampett and Linda Jones, daughters of Warner Brothers animators Bob Clampett and Chuck Jones, talk about growing up with artistic geniuses and how they keep their dads’ stories and lives in animation in the forefront of cartoon and art fans.

These two animators created characters and directed some of the best cartoons in animation history, including Porky in Wackyland and What’s Opera, Doc, among many others. Bob Clampett created Beanie and Cecil, and Chuck Jones is known for creating Wile E. Coyote and Roadrunner, Gossamer, Marvin the Martian, and many others.

These powerful Hollywood businesswomen also made collecting the art of animation and film accepted and embraced around the world and own all rights to sell official Warner Brothers cartoon art, Vintage WB movie art, DC comics art, and the art of Harry Potter. They also talk about how they built empires of their own, making geek art cool. Animation expert Leslie Combemale of ArtInsights Animation and Film Art Gallery moderates.

The rest of the panel can be watched below.

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Animation Scoop
Inside Zootopia: An interview with visual development artist Nick Orsi
March 12, 2016
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Zootopia’s New Blood Talks Traditional Techniques, Inspirations and the Joy of Working For Disney

Any graduates aspiring to work at Disney should pay heed to 29 year old Nick Orsi’s story. His trajectory is the stuff of Disney dreams. Fresh out of art school, Orsi was hired in their trainee program, quickly becoming an apprentice for Zootopia director Byron Howard and co-director/co-writer Jared Bush, and only six months later becoming a character designer in Disney’s visual development department. He was part of the very first, and very small team building the story and look of Zootopia nearly five years ago. He was so integral, the directors honored him by renaming the lead fox character from Jack to Nick.

What makes him so special, and what stories can he tell about this movie, which, based on the early buzz, is likely to ‘savage’ the box office at its release this weekend? Leslie Combemale of Animation Buzz sat down with him and he answered a few questions about himself, what movie inspired his Zootopia character designs, and how he chooses, whenever possible, to illustrate by hand instead of inside a computer.

READ FULL INTERVIEW HERE!